Emerging Media

Miniclip vs Facebook

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Ever thought that there are more popular activities than social networking and media sharing on the web? Apparently online gaming - particularly of the casual variety - is the most popular activity on the internet as attested in a recent article in gamesindustry.biz which you can read here. And for those hardcore gamers who don't [...]

Who’s afraid of MySpace?

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I don't know what social networking guru Danah Boyd would have made of Melbourne's RACV club where I heard her speak last week. It's a such a weird architectural collision of old and new Melbourne Australiana with a massive wood panelled foyer overlooked by two huge silver kookaburras. What better place for an Australian education [...]

The End of Big Media?

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Raph Koster is the author of the book 'A Theory of Fun' and presents some groundbreaking ideas in a GDC Podcast titled 'Where Game Meets the Web'. Raph's blog can be found here. The linear media industries have been hearing about all the implications of Web 2.0 for the past two years and it's taking [...]

Duck for cover: “You Tube meets The Apprentice”

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Was just looking at popular vlogs on You Tube and came across Charles Trippy. He's kind of a bad ZeFrank immitation only younger, better looking and much less acidic. Anyway, Charles has just been selected as a contestant on 'The Next Internet Millionaire' which is a reality TV concept on the web. Might be worth [...]

Digital distribution of what?

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Just finished reading Richard Harris's essay in the Platform Papers series - 'Film in the Age of Digital Distribution: The Challenge for Australian Content'. You can find out more about this paper by clicking here. That was the advertisement, now for the critique. Don't get me wrong, it's timely for a paper like this to [...]

Emotion in Games 2

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I have been listening to an interesting Game Theory podcast with Nicole Lazzaro from Xeo Design, a company who does research work and consultancy on emotion in gameplay. Here is an excerpt where she waxes lyrical about innovation in gameplay and the kinds of emotions we want to explore in games of the future: ...next [...]