A couple of graduates of the USC games course have just been nominated for a BAFTA Award for Games Innovation. I'll warn you now, their short game flOw is highly addictive as well as strangely beautiful from a visual and audio perspective. It's great news that the BAFTAs have been far sighted enough to recognise [...]
Connectivity is changing everything. Have been looking at some presentations from the Austin GDC conference and one slide of Raph Koster's presentation stood out for me. The game has changed The hot platform is the net The hot audience is the non-gamer The hot feature is other players The hot technology is connectivity The hot [...]
Ever thought that there are more popular activities than social networking and media sharing on the web? Apparently online gaming - particularly of the casual variety - is the most popular activity on the internet as attested in a recent article in gamesindustry.biz which you can read here. And for those hardcore gamers who don't [...]
Fresh, compelling and rapidly developed. De Blob was created by a group of students at the HKU (Utrecht School of the Arts) and Utrecht University. The game was subsequently bought up by THQ and is now being developed as a new Wii title by Blue Tongue games in Melbourne. This is a great example of [...]
Raph Koster is the author of the book 'A Theory of Fun' and presents some groundbreaking ideas in a GDC Podcast titled 'Where Game Meets the Web'. Raph's blog can be found here. The linear media industries have been hearing about all the implications of Web 2.0 for the past two years and it's taking [...]
Doesn't this clip say volumes about the future of games? Mice, keyboards and console controllers may soon be obsolete in a world where there is much more bodily interaction with computers. The transparency of the wii interface is never more obvious than in a clip like this. Imagine a world where kids have grown up [...]